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I greatly appreciate this level of feedback. We decided to keep the level of difficulty a bit high to encourage players to fight all available villains to unlock the skill and gain the gold to buy needed items in the shop. I do worry that the game was a bit too difficult in the end though. I will say though I'm, did you also fight the optional zombie in the arcade? It was meant to be a bonus so you can gain the best skill. 

I'm happy that the story elements shines through as we had many conversations about them. This was a labor of love and I'm overjoyed that even with its faults it can be enjoyed by people!

I love long-form feedback so thank you so much!

I did fight the optional zombie but I didn't see any additional skills afterward. Just to make sure I went back and fought it again and I am not getting any additional skill from that zombie. Overall the difficulty is well balanced, I think the biggest issue is you just don't have enough MP. I really hope though that you will consider making this into a longer project as well, I think a lot of people could get enjoyment from a more fully developed game in this style.

Got it!!! I'll be sure to consider this in the future! This is my first serious entry having a battle system though. I typically make more simulation or visual novel type games, but if it gets traction I can revisit it later..