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The level of audio/visual quality was just incredible for a game jam. The animations too, and even the loading screen! As others have noted, the backtracking was probably the biggest issue, though control customization would have been nice too! (I’m a weirdo that doesn’t have ctrl easily accessible when my keyboard is in gaming mode)

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Thank you! Honestly, I should just come up with a bit of code I can drag-and-drop into projects to have key rebinding, because it's my least favourite thing to implement. So finicky, especially if you also want controller support! But very much worth doing nonetheless.

That’s exactly what I do – I have some scripts to generate a grid of binding buttons for actions, that I can just drop in the UI: https://github.com/rcorre/wildjam84/tree/main/bindings