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(+2)(-2)

I think it would help this game if the player slowly unlocked more and more of the game. Hide cultivation techniques until the player reaches Foundation Establish, and so on. Adding story explanation for each section.

(+1)

I'm glad you specifically mentioned cultivation techniques. There is a "hide locked items" option on the cultivation page. I'm thinking it would be best to have it already selected when starting the game, with the option to see all if interested. Food for thought. 


Overall maybe I did add too much of everything that I enjoy, all at once.


Appreciate the feedback.