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I like the way you implemented the QTE Wildcard into the auto battling, works really well to deepen engagement. A bit buggy at times, for example my Terranosaurus (i think it was named like that) had a B mashing ability, but i don't know what it did, and when he died during the charge the charging UI stayed on screen. A gambling system makes every game a bazillion times better if it's not with irl currency, so that's nice. Overall really liked it, with a bit more polish it's the next Pokémon fs

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Yea, the B QTE was for blocking i think, but it said attack and I think we just didn't have time to fix it. But thanks so much!