The most fun I've had with the jam entries thus far. Love the idea for the combat you went for, art was simple but since you have to focus so much on the charging you don't notice the plain 3D area and only focus on the Big Guy and the charging UI, both of which look really good. Only change I would've added is some visual indicator for the timing of the Big Guys hit, since focusing on charging and his animation alone at the same time is maybe a tad too challenging for some.