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(+1)

I like the game aesthetics and mechanics, although you could be a bit more forgiving with damage and timings. Or even if you aren't, consider adding more "juice" or indicators to show the player hit the parry window or not. Other than that I love the concept and art! Plus 1 for a fellow Godot user ;)

(+1)

Thanks for playing and for the feedback! There is an “easy” mode in the Options menu, if you want to try it :) It pretty much only changes the attacks/blocks timing though.