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Good concept that fits the limitation well. Very difficult to get the smaller targets, but that could very well be a skill issue. Maybe worth starting with the target falling a little slower and building up the speed.

Thank you for the feedback! There def seems to be an issue around the targets and playability. I think because it's very luck base on whether or not you get the target currently. That luck base aspect I've been told is fustrating aha so going forward I'll develop it to be more about skill and resource management and take away that luck aspect... The idea of slowing it down is good tho, thank you.