Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CheesyBoyBen

96
Posts
2
Followers
A member registered Jan 30, 2019 · View creator page →

Creator of

Recent community posts

(1 edit)

Its not one i saw during testing, is there any other requirement to trigger the bug from what you can tell?

Really fun gameplay loop, took a second to figure out what was going on, but once I got it it was great

Its a small game, but the experience is very well polished

I like the idea of using other peoples deaths to meet the theme, most people seem to have gone for their own deaths when making their games (including me tbf).

Its a well made bullet hell, but I would have loved to have seen another 1 or 2 bullet patterns

Its a really interesting game, would like to see more, I should note one time when I hit turn page, it overflowed off screen and I got stuck there because turn page wouldn't send me back

Really well made, could be cool if the levels were technically possible without deaths (although very difficult), and keep the same mechanic of dying making jump easier

Fun game, loved the voice acting

Really enjoyed playing, would have loved to have seen even a few more levels

Looks fantastic, getting this much style in just 5 days is impressive

Its funny you mention it, I was considering adding roguelike elements and extraction-shooter-esque item extraction and making it a full game.

Fun game, always like incremental ones.

Some good level design here, always difficult in a short jam. Nice One.

Took a minute to figure out, but I got the hang of it, good job.

Love the art, and the level design, both really well done. might be worth making the colour of the lizard and the nest a bit more distinct though, there was a few times I struggled to see them.

Very fun mechanic

Very fun mechanic, love seeing unique stuff like this

Very fun, reminds me of papers please

Very clean graphics, really enjoyed playing

Very fun story, looks great too

Excellent depth for the mechanic for just 4 days, very impressive

Thanks, for letting me me know, should be easy enough to fix.

Fun little story. Never thought I'd play a game where death is upset because I wont date him.

A short but sweet story, for the platforming, I would avoid having interactable platforms, and non-interactable background scenery use the same asset, I went to jump onto a mushroom and fell in a hole because it had no collision.

Fun little platformer, the level design is good for a 4-day jam, if I could make a suggestion, force the level to restart once too many characters have died to complete the level, if I die too early its not always immediately obvious if I've soft-locked the level for myself.

sent you a request

I'll probably be making a 2D game if you want to team.

Brilliant game, every aspect feels extremely polished.

This game should have been reviewed by way more people, it feels like an early demo to a full release with a lot of potential.

Absolutely stunning looking game.

Excellent work capturing that hectic feeling.

fun game and ambitious for 3 days

Nice looking graphics, I would mention somewhere that you can use the mouse to move the camera, its much easier when you know that.

Fun game, the start is really slow, bought the spawning upgrade first just for something to do, its much more fun with that, I'd just start the game with that number of spawns.

Very fun movement mechanic.

fun concept, the spray become necessary to hold down really quick, might be worth adding a few levels of spray that consume more points.

Very fun movement, there does seem to be limit on how long you can go, the gravity is getting stronger, and there is no safe path through the meteors by like orbit 15, if you want to improve replayability there either needs to be a way to continue indefinitely or a win condition.

Fun game, I would add way more red boxes, I left the game running while checking an email and didn't hit anything despite not moving for 2 mins. Also the green boxes need to give you more score, the 10 points I got for getting past each stage really disincentivised going out of my way to get the greens.

Really well polished game, the gun has some real weight behind each shot, very satisfying.