Honestly, I didn't expect much from your game, but you shut me up. I found it quite entertaining, and moving the dungeons around works really well, since I spent half an hour finding and defeating everyone. I liked the pixel art of the minotaur; it makes me want to print it on a T-shirt or embroider it on a cap. You may not be among the top places, but for me it's one of the best I've played in this jam.
Viewing post in Labyrinth's Revenge jam comments
Thank you, I'm glad you enjoyed it and found the art acceptable. The design choice was based on a personal goal to reduce the code size to get my brain working again since I haven't touched pico8 in almost a year. The Art and Core game (excluding menus and music) came in about 1k bytes. There is a feature that didn't make it to release where the splatter stays and the humans attack with fire.