I like the concept, although not too relatable because it's winter where I am. Either way it was pretty fun at first but got a bit repetitive later. I would suggest leaning more into the chaotic nature of the game, my thought was removing the timer and instead adding something, maybe a big mosquito or something, that goes around and randomly opens doors and windows. Maybe you could also add in some objects that block you, but can be hit around. And finally I think the combat would be better if the player attack to where the mouse is, it felt too hard to control and actually hit the bugs without being hurt constantly. Either way it was pretty fun, and a neat little concept! Good job!