Wow, I don't know what to say other than great job!
The visuals and levels were so good!
The music was phenomenal!
Okay I lied I can say quite a bit, inspired by happycrazywild's comment haha
Story:
It's rather late at night so I didn't take the time I'd normally take to read all of the lore and in-game pop ups. In my 5-10 Minutes of playing through the game, I understood:
[Spoilers]
- Incoming asteroid, cat scientist wants to save the world. I see a lot of weird dia/monologue, e.g. "save us" and in the end we escape earth with a space rocket, saving birds (?). I neither understood the bird part, nor the connection to the theme. You did hint at it, I guess it wasn't obvious enough for me (playing at 1am).
Gameplay:
The character controller is generally nice, horizontal movement is very stiff. Together with no real checkpoints (which happycrazywild mentioned), I died multiple times to the acidic level where you jump upwards to the left because of the odd movement.
(Screenshot)
I do have to say that the music in especially this part is a real 10/10, no glaze!
Regarding enemies, I find these speedsters too strong. My strategy was to dash above their heads and let them bounce me to the right (- damaging me)

I found the boss fight to be too easy, having read the tip on it on the page, while waiting for the game to load.
Issues/Bugs:
In addition to what was mentioned by others, I am not sure whether the music volume slider works. It didn't in the main menu. Not too bad a bug though.
Visuals:
Did bro sleep in those 10 days?? 😭 I was constantly questioning whether the game was really made entirely during the jam, for the visuals are f- great. Cudos to you artist, you deserve first place in visuals for this jam!
Vibe:
I love it, I love it, I love it. I include ambiance and music in here, they're perfect!
I can guarantee this game will be ranked in the top 10%, is has been my favorite so far!
Kindly,
Tidali of Crowfox ;)