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Once I found out what the gameplay was all about, it was really fun!

I would've liked to see which objects were asked for when losing, because when I won, I already knew all the objects that were mimics! Also, the amount of guesses felt a bit difficult in the beginning. When losing one too many shots, while not having found many objects, clicking random objects to "just try again" felt more efficient, especially if you mathematically couldn't win anymore.

The ambiance is really fitting and the experience is well  rounded!

I find it amusing that the settings button on the phone doesn't actually work 😂

Tidali from Crowfox ;)

We didn't have much time to try the game. We didn't notice issues like insufficient shots and the game not ending when you mathematically failed to win, so we couldn't fix them. We deliberately chose not to reveal which items were skinwalkers at the end of the game. Since we were playing through fixed levels, we tought showing items when we didn't know would make it too easy for the player to learn and become bored with the game faster. Thank you for your feedback.