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(1 edit) (+1)

Overall, the game is very well polished. Movement is a bit too quick and slippery, which was not an issue for me most of the time other than during some of the platforming sections. It was a little confusing when the path branches, but I made it to the end fine. Difficulty is on the easier side and I would much prefer that for a jam game. The dialogue system stands out the most here to me, with plenty of character variations, responsive controls and humourous writing.  I can see that the tilemapping is a bit of a rushed job, but you've still managed to avoid creating similar levels. Sound is balanced nicely and I like how dragoons squeaks when shot. There could be better use of the chain reaction mechanic, but still great job on your submission!