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Hello, I've managed to play your game from start to end, before talking about the bugs in the current version (WE1 (12)), I want to say that I was attracted by the artstyle of your game, love the main menu art and character sprites, the music is ok too. But for the story, I'm not sure if it's the translation or just your writing, but the plot progresses too fast and is confusing (Amy&Alfred's relationship turns extremely toxic quickly after a day or 2 since they first met, for Alfred it's love at first sight so it's understandable somewhat, but for Amy, she doesn't seem to develop much feelings for Alfred yet, but still proceeds to hurt him after he hangs out with Yuki while the only valid reason she has is the promise from the night before, not because she actually loves him like he loves her or something, but she still says it which is just so out of the blue). Since this is your first RPG game, I assume this is also your first time trying to write an actual story, I'm not gonna lie the first 10mins of the gameplay is fine, but then everything just spirals once Amy appears, on the other hand don't get mad at me for assuming again but the story of Without Eyes (and also other stuffs in this game) seems to be inspired from The Coffin of Andy and Leyley? (from how the walking animation looks, the paper texture and map outlines, cannibalism, one music track is literally from that game, to scenes like the police arrive in the groceries store, killing the owners, dream cosmo puzzles, secret government operations..etc...) No problem if that is a source of inspiration, but with how the current story of Without Eyes plays out, it's more of an adaptation of a rushed fanfiction and not an actual horror crime story with dark humor and edginess, it has potential but it's not serious and well thought out enough, but all I can suggest is perhaps making the story progress slower, let the main characters have time to express and show themselves more especially before the promise scene. It is perfectly alright if you still want the story of Without Eyes to stay the same and be however you want it, I was kinda frustrated by the constant bugs and inconsistencies in the game that might make me think bad of the game after finishing chapter 1, but I do believe that by fixing all the bugs that are currently in the game right now, may improve the gameplay experience somewhat.

I decided to record the gameplay from start to end, you can watch it below, I believe that the major ones are the failed to load bug at 1:17:42 (by opening the inventory menu), character names (Amy) sometimes display wrong names or Japanese names (16:52), not enough sparkling white stars to help the player see where to interact next (like when Alfred needs to buy veggies, when Amy has to search for the ventilation fan or when Alfred needs to interact with the choker on bed when both of them are at home), the textbox is not large enough to show all the texts (like at 8:35 for example).

_The other notable problems:

Alfred's choker sprite appears before the scene where he puts it on (51:39)

No chibi sprite for the store clerk, officer A/B, Catherine and Owner's sprites are choppy (not drawn with the same thin lines as Alfred, Amy and Yuki)

The heart beat sound (1:05:15) repeats till the end of the game

The scene where Owner talks with Peculiar Psychiatric Anomalies, I don't understand how Alfred is able to eavesdrop on that conversation, and that his character name also appears when Owner is talking (1:14:45)

The puzzle where Alfred pours gasoline to burn both Owners, the gasoline shouldn't be as red as blood

_For now those are all the issues of Without Eyes that I can remember, I hope this helps with fixing your game and potentially fixing the story too, but again no problem if the story stays the same after the next patch, people may have some problems with the plot but don't let them remember your game is filled with bugs and inconsistencies!

Thank you very much for your feedback. Because of it, I was able to make significant improvements. I truly appreciate the time and seriousness you put into pointing things out.

I apologize for leaving the project on hold for about a month while I worked on bug fixes. There may still be some issues if you look closely, but most of the reported bugs should now be resolved.

I also made some adjustments to the story, so I recommend starting over from the beginning for the best experience.

Hello again! I've played the latest version of Without Eyes, most of the bugs are gone and I can progress the game from start to end without much problems, I was surprised that the new version contains additional contents and also some adjustments to the plot, love the new CGs and sprites for other side characters!

Though I guess my positivity about the new version ends here, honestly speaking I'm still not very satisfied with the current version, due to the few remaining problems such as Japanese texts appearing sometimes, some dialogues still repeating many times like when you interact with Amy NPC in her dream cosmo part, unclear on how to progress in some sections, and that the English translation is still very rough so it makes the dialogues confusing in many parts, for example when Amy says to herself that Alfred's eyelashes are longer than she thought, it should be "(His eyelashes are longer than I thought...)", in the game it says "Her" instead of "His" even though Alfred is a male, and I think this dialogue would better be said by Alfred instead Amy, some other problems still exist in the game like when Alfred and Amy go burn the owners, Catherine is still in the workplace saying and doing nothing, Alfred also doesn't say goodbye or anything to her at all which is just weird. I guess the biggest issue now with the game is the dialogues, it needs to be translated by someone who actually knows both Japanese and English, I believe this game has potential and really want to see a better, more polished version of it, but I don't think I can do anything more to help with improving your game, I guess it'd be best for you to focus on polishing the Japanese version first, from there try to get someone to translate the game instead of using AI tools or something. Wish you the best of luck!