I really like the minimalistic 2d artwork, the gameplay, premise and the darkness factor. However, I think the sonar cooldown is very slow and it can become frustrating, it's also a little frustrating that when you lose the only checkpoint is way before the sonar part, other checkpoints would be welcome as the sonar part is not very easy to complete. Anyway, it's a very cool concept, good job!
Viewing post in Void's noose. Heartbeat. It pursues. It putrefies. jam comments
I kept losing in the part where two green huds apperared, then a few seconds later a red frame appeared around the game screen and said: "signal lost". I did, I realized that i needed to go on with the sonar, that was a very cool thing to do, however i think the cooldown periods were too extensive. Anyway, it was an interesting game and good job!