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(+2)

The gameplay is engaging, the music is excellent, and the scenarios were interesting.

If I had one complaint, it is that one cannot cancel movement after making it.  Otherwise, the mechanics were solid and quite easy to understand.

You're right that a writer could have helped this game shine even more, but for a solo project, this is quite impressive and high quality!

One note: I think you're using "Deplacement" to mean the number of tiles a unit can move - this is a very uncommon word in English, and something like "Movement" might be easier for English-speakers to understand.

(+2)

Thank you for the feedback!

A whole system where you would be able to go back on all of your turn was suggested by some of my friends. But due to poor programming practice on my part, it would have been long to implement and unfortunately wasn't high on the priority list :(

But yeah going back on at least one action would have been  nice ^^"

"Deplacement",  I'm not an English speaker and I was probably thinking about the equivalent in my native language >< It should not brake the rule to update that so I'm correcting this immediately and I will post the patch later, thanks ;)

Glad I could help! ^-^