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Mo-BiuS

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A member registered Jun 06, 2025 · View creator page →

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(1 edit)

Ha yeah I see the bug! Is solved, the next version will have the correction ;p

For the indication if it's an enemy or not I don't know if it will break the rule because it's not a bug per say so I won't do anything about it for now. But it's a good point, that and giving a little something to the egg to differentiate them more easily ^^"

I'm actually wondering what game I should try to code next! But if I want to continue this game I would have to remake a lot of things. I rushed it and made a lot of errors in the design which make adding new features... perilous. I'm putting shitty code on top of shitty code for a week now and I really need to remake big part of the code, maybe even start from zero and vampirize the good part old project for the new one?

Could put everything I wanted too, commander with abilities, battle animation, mint fantôme that ignore defense, nimi's tapir that heal, hat factory to upgrade unit, fog of war, system for in game event (dialog when you kill x unit, event that spawn unit), system of train transport to move unit station to station, online multiplayer... Lot's of things ! x)

Anyway, thanks for the feedback!

edit: the bug is not gamebreaking, I will wait until the end of the jam to make a patch ^^"

Thank you for the feedback!

A whole system where you would be able to go back on all of your turn was suggested by some of my friends. But due to poor programming practice on my part, it would have been long to implement and unfortunately wasn't high on the priority list :(

But yeah going back on at least one action would have been  nice ^^"

"Deplacement",  I'm not an English speaker and I was probably thinking about the equivalent in my native language >< It should not brake the rule to update that so I'm correcting this immediately and I will post the patch later, thanks ;)

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Hell yeah! Got some laugh out of it! The gameplay was nice but damn some platforming were difficult. Very nice game x)

Edit: Ho and the graphics were real good x)

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Really that a good start ! Good job !

The skeleton... always run away from them, damn are they persistent ><

I personally loved bonking my enemy to death >:D

Edit: By the way the opening is *chief kiss*