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(1 edit) (+1)

Never imagined I would play Mine Sweeper in first person

Awesome presentation with Portal vibes, and fitting art direction.
Mine sweeper game mode and functionality in first person well executed. 

Some criticism:
1. The objects falling down into the sweeping zone - felt a bit unnecessary - should at least be able to move them because they sometimes blocked the line to sweep for bombs. 
2. This is really a nitpick, but no pause menu

Overall amazing submission and amazing work!!!

Well I know I'm late to reply 

Thank you for feedback, glad you liked it.

1. The objects/props i added them to fill the environment, and they are physics objects so in theory we can move them either by shooting on them or pushing them but yes they don't move easily and be annoying, i was thinking to reduce number of props or increase impact of bullet.

2. That's kinda decision i made that this game got nothing to miss so there's no need to pause as if you go AFK everything will be same the way you left. But later i realized its needed when we wanna close the game mid game. when i needed to do that that's when i felt there's no way to exit then to end task xD

I will work on those as i expand the game.