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(3 edits) (+1)

Noticed some new bugs. First some upgrades don't revert upon starting a new run. (These include hand, rule slot and roll upgrades. Salary and item slot limits revert as normal.) Closing and re-opening the game causes them to revert as normal.

Second, if you hit R to restart while opening a rules node pack before the opening animation has finished the animation will play after the restart has happened and you'll get free rules nodes.

Finally, rules nodes outside the first slot don't get cleared when restarting after winning the game.

Wow, thanks so much for picking these up and pointing them out! I'll make a hotfix this weekend that addresses these.

Also, I hadn't worked on this game in so long I forgot you can hit R to restart 😂

No problem, I'm real good at breakin stuff.

As it turns out though the early game is real hard to get out of without the leg up, lots of hoping for good luck.

Suppose I got what I came for though it is a dice rolling game, sometimes you get unlucky.

You are right, I think the early game and late game are disproportionately difficult. I need to find a way to balance that better.