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Another banger, another banger from Ja Wizardman IV's XCVG!

Now that I've properly looked at it, I definitely see what you mean by wanting to paly the game promised by the cover art lmao.

The opening and the menu were very well done! It really captured the Baldurs Gate look and feel in the classic XCVG style! I admit I did feel teased by the dice rolling sound though, genuinely expected the dice roll screen to show up at some point lol.

As for the gameplay itself I liked it as someone who 100%'d Papers Please, and I loved all the references to other games and IRL events. Though I admit I felt the text was too small to read on the passports at points, some form of zoom in function would've been great, but hey its a jam, and SBIG at that!

And the multiple layers to this thing really added to the experience, I was immersed the whole way through!

10/10, a new SBIG classic!

Thanks for playing!

I think I mentioned this on the Discord, but I did want to do some dice rolling mechanics early on. I didn't have time to get to it, though, and I couldn't figure out how to fit it in.

A magnification function would be a good idea, but it wouldn't have been a problem if I'd been more careful with the sizing. I personally feel I've omitted most of what made Papers, Please so special, but maybe I'm just being too picky about it.

It was very much a "throw everything in and see what happens" project. I have mixed feelings on the meta layer, and I'll go into that in the postmortem, but from the reactions I've been getting I think it did land more than it missed.

Glad you had fun with it overall!