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This is something I'm working on currently. Certain missions will have sort of mini-bosses with tons of health that you'll need to attack more strategically.

bro why mini bosses? i want full on gigantic cool robots with lazer beams that i gotta fight against, and btw, a melee weapon would be sick but i dont really know how to make it not be overshadowed by the other ones, maybe make it launch you forward?

There will be properly massive 1v1 bosses as well, don't worry.

a melee weapon would be sick but i dont really know how to make it not be overshadowed by the other ones, maybe make it launch you forward?

There's one in the game right now actually, it should be binded to the F key by deafult.