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Thank you so much - I appreciate your advice, honestly I wish I WASN'T a solo dev but finding people to make a game with me is hard because I'm so socially awkward lol, especially as I can't exactly pay anyone due to my current lack of finances.

I'll look into ways without animating but if I can't figure it out I'll probably just have to grin and bare it but I just worry I'll burn out.

Again, I appreciate your reply, it means a lot. Thank you. 

Ha, I understand... I also have a tendency to shut myself in my cave and not talk to anyone, and really have only managed to break out of that in the last few years...

One strategy you could use, is to try focusing on the other aspects of your game for now, and just use placeholders and/or crappy animations... then you can share it as a demo or prototype and see if any artists want to jump on board. It is easier to find collaborators when you actually have a foundation that they can work on. It can be tough though as you'll be staring at your junky placeholders imagining how pretty they could be while forcing yourself to work on the rest of it ^.^

You could try making a help wanted post in the Help Wanted topic  if you want to work with a pixel artist. To make it paid, you just set up a revenue share system. It might be hard to get people to join you because rev shares are kind of risky, but it's still something.