Comments on the new build:
Nice improvements overall, great to have the controls on screen although I prefer teaching the player through in-game actions over text, for now it works with minimal time investment and that's aight! Thanks for specifying about having to drift through the items to collect them to avoid any confusion like I had in the earlier build.
Found myself being confused by the boxes with the letters until I saw the tiny task box in the corner! I think it would be better if the task popped up in the middle of the screen to grab your attention and then got moved to the side, it could just be me but the task box felt easily missable especially since I was super focused on drifting about! The task also felt a little random, but I figure maybe if you continue developing this further, the tasks could be more story specific to Aune's life and hobbies or something, but for now it was a good way to test an additional goal beyond collecting items!
Drifting is still fun, even bouncing on a wall and wildly spiraling out of control is fun, but I would enjoy a way to rotate the camera myself or at least reset it behind Aune, as at one point I managed to spin Aune around so badly that I was basically stuck advancing towards the camera/toward the player which definitely posed an extra challenge! Reseting did not help for this, but restart scene did, but if the game was longer than it is currently I'd be a bit annoyed at having to do that.
Speaking of drifting, there could be a slight delay at the start of the game before Aune's energy starts draining. I find myself so invested in the drifting and absolutely suck at aiming for the energy drinks, that I feel like giving the player a bit more time at the start of the game to get used to the movement would be nice. Often I'm already out of over half a bar before I get my bearings and manage to drift into my first drink!
Nice job again, keep on drifting!