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Thank you for your comment Cintamani and for testing our game. When we first created this concept we wanted to sort of talk about many themes  and one of them was the industrial military complex. We couldn't really explore as much as we wanted the narrative but you can still find some narrative elements in the documents, reports and the mech itself. We wanted to portray how the war was progressing and how weapons became more and more deadly. We would have loved to explore more the pilot side of things by having pilot's personal objects that you can find in the cockpits like photos of their loved ones, charms, audio tapes, etc.

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Yeah I can totally get that military-industrial-complex vibe from this, this project is really sweet and the themes you mention are especially relevant today honestly. Excited to see what else you make, if you are thinking of making anything in a similar vein or adapting this project let me know, I'd be keen to learn more!