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Alan Kilby

27
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1
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A member registered Mar 15, 2020 · View creator page →

Creator of

Recent community posts

Thank you Apagon ! Super happy that you found yourself immersed in the game and that you liked the playlists we made :)

We're glad you liked the game Denny's Guy ! We had big inspirations from point and click games like Papers Please. We were looking to create a sort of serious simulation game with narrative elements attached to each damage/pilot/mech. 

Thank you so much for testing our game Wolfer122 !

Thank you for your comment Cintamani and for testing our game. When we first created this concept we wanted to sort of talk about many themes  and one of them was the industrial military complex. We couldn't really explore as much as we wanted the narrative but you can still find some narrative elements in the documents, reports and the mech itself. We wanted to portray how the war was progressing and how weapons became more and more deadly. We would have loved to explore more the pilot side of things by having pilot's personal objects that you can find in the cockpits like photos of their loved ones, charms, audio tapes, etc.

Thank you very much for playing our game PixelMetalWolf ! We really appreciate your detailed feedback of the game. We're glad you had a good experience playing and that you enjoyed the music ! 

Thank you so much for testing our game Elioloulou ! We're stoked that you enjoyed your experience with Grease Monkey :D 

Thank you for playing our game ! We appreciate the feedback, it would be really cool to add those kinds of malfunctions to the mechs of the game :D 

Thank you for playing our game ! We're glad you liked the concept ! And you are right, clunkiness of filling the forms can be improved but we also wanted to keep that feeling of this sort of tedious labour of having to inspect lots of mechs to be realistic in a way. We are already thinking about potential UI/UX improvements to the game :) 

Thank you for your comment and for testing our game ! Hopefully we can update it in the future to make it have more depth (more mech models, damage types, gadgets, etc.)

Thank you very much for testing our game ! We are glad you enjoyed it :D 

Hey Fort Kenmei ! Thank you very much for you video and your critique. Hopefully we can fix some of the aspects of the game that are lacking a little polish after the jam is over. We will be taking into account your feedback  for later improvements! We are glad you enjoyed the game :)

50m!? That's impressive. Glad you liked it! 

Oh totally understand your feedback now and yes, you're kind of right. I tried to do half-half and play around making a game for the controller and making the controller adapted to the game. That's why I only used letters for the car movement and didn't use the 8 key at all.  Thanks for your comment, it's always nice to have feedback for future projects :)

Alright, I'll check that out ! Thanks.

Thanks for your feedback! When the car changed did it completely stop moving? Which car was it? I'd like to know a little more about that bug so I can fix it :)

The specific keys used to drive the car are actually the challenge imposed by the game mini jam 74. We could only use A, X, B, P and Space. The theme of the jam is chaos. That's why the game is so difficult and counterintuitive. Thanks for playing my game and for your feedback! 

As of  right now the language is downloadable as a .tff file ! 

Thank you so much for you feedback, we really appreciate it :)

Thanks for playing our game ! The fact that you have to translate is the core game mechanic.

Thank you for playing our game and for you feedback! We're glad you liked the concept and we'll try to develop more the formula :

Thanks you for playing our game ! I guess I could post the font as additional content later this month so everyone can download it and use it :)

Thank you for playing our game and for your feedback! It was our fist time making a "narrative" game so we pretty much didn't know how difficult it was although with a little more playtesting and more feedbacks like yours we could balance the difficulty in the near future :)

Thanks for the feedback! We really appreciate it :)

Nice ! 

(1 edit)

Feel free to share your highest score! This is my best one so far.

So far this is my best attempt.