Thank you Apagon ! Super happy that you found yourself immersed in the game and that you liked the playlists we made :)
Alan Kilby
Creator of
Recent community posts
Thank you for your comment Cintamani and for testing our game. When we first created this concept we wanted to sort of talk about many themes and one of them was the industrial military complex. We couldn't really explore as much as we wanted the narrative but you can still find some narrative elements in the documents, reports and the mech itself. We wanted to portray how the war was progressing and how weapons became more and more deadly. We would have loved to explore more the pilot side of things by having pilot's personal objects that you can find in the cockpits like photos of their loved ones, charms, audio tapes, etc.
Thank you for playing our game ! We're glad you liked the concept ! And you are right, clunkiness of filling the forms can be improved but we also wanted to keep that feeling of this sort of tedious labour of having to inspect lots of mechs to be realistic in a way. We are already thinking about potential UI/UX improvements to the game :)
Oh totally understand your feedback now and yes, you're kind of right. I tried to do half-half and play around making a game for the controller and making the controller adapted to the game. That's why I only used letters for the car movement and didn't use the 8 key at all. Thanks for your comment, it's always nice to have feedback for future projects :)












