Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah one of my testers recommended easing people into the gameplay by splitting all of the attacks between different bosses, but i felt i didn't have enough time to design multiple bosses and allow transitions between them and such. Technically the one singular boss scales in difficulty over time by getting faster with their attacks, but past that the game kinda just throws you into the arena lol. Thanks for playing! <3