Good idea. Good gameplay. However, a good game design I feel is incremental difficulty scaling. Like dark souls is difficult but it atleast scales in difficulty. :D. This game is one of the hardest games I have played mechanically lol. but very challenging is also good in some ways. fun game, good job.
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Yeah one of my testers recommended easing people into the gameplay by splitting all of the attacks between different bosses, but i felt i didn't have enough time to design multiple bosses and allow transitions between them and such. Technically the one singular boss scales in difficulty over time by getting faster with their attacks, but past that the game kinda just throws you into the arena lol. Thanks for playing! <3