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Thanks so much for the kind words!

That’s a really good point about the bullets on the outer edge. We’ve been talking about ways to make them feel more intentional and strategic, so it’s defitinely something we’ll keep in mind.

We’re continuing development to bring Looplash to Steam, and it’d be great to have your thoughts as we refine mechanics like this. Would you be interested in joining our Discord to follow the progress and share your thoughts?