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(+1)

I love the idea of trapping the characters inside the staff. The art is beautiful. My only slight criticism is that it took me a while to spot that there are exits indicated on the cover map in addition to those mentioned in the room descriptions, so I couldn't figure out how you got into some of the areas. Otherwise all great and I really like using the playing cards at the end.

(+1)

Thank you! I’m glad you liked it.

Totally fair criticism. In the expanded version of this adventure (which I’m currently working on), every exit/tunnel will be mentioned in the descriptions as well.