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(+1)

Great aesthetic choices throughout the module, and intriguing set pieces in the rooms. The Moonchild leaves a big question mark! There is a lot left undefined in the adventure, which could be daunting or appreciated depending on the GM. Good work!

(+1)

Thanks for the comment and taking the time to look through the adventure. I went back and forth on the idea of really fleshing out the dungeon or leaving it as a mystery. I think you're totally right that it will turn some GMs away and attract others.