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Wow interesting game! I love the idea that the dice spawn a world, and the story generator is a nice touch that adds allot of depth to the game! I also really liked the dice designs that come up when you finish creating them! 

You mentioned in another comment that you struggled with explaining the battle part, from my experience, rather than explain in text up front (especially if there's maths involved), its best to show the player what to do, as they are doing it. Also i think showing the success rate of each sticker packet as you choose them would be helpful, because currently I have no way to know witch stickers are good or bad! 

Overall I think this game is quite clever, the artstyle is really nice and the whimsical tone makes for an entertaining experience!

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Thanks for the suggestion! with showing the success rate for stickers, we kind of deliberately didn't include it, as we want the player to simply enjoy the process of selecting the concept/art, rather than just finding which one has a higher success rate. But the suggestion for how to explain the battle part is definitely helpful! tk so much!

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Thanks for your comment and advice!  For the dice battle part, I just posted a clarification in comment. I agree that your way'd be better and more straightforward, especially for players not familiar with the rule (and involve math, yes). We don't realize this, since the rule is derived from TRPG CoC dice roll part and all of our team members are quite familiar with it 😭 And thanks again for your suggestion! I played your game during jam day and it's quite interesting idea, and i'll def  try the final version later.