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Rootbound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics: Does the game look good or unique? | #1 | 4.625 | 4.625 |
| Fun: Does the game bring you joy? | #3 | 3.625 | 3.625 |
| Replayability: Would you play the game again? | #5 | 2.875 | 2.875 |
| Overall | #6 | 3.275 | 3.275 |
| Originality: Does the game have unique mechanics or design? | #9 | 2.625 | 2.625 |
| Theme: Does the gameplay/story fit the chosen theme? | #12 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interpret the theme?
By having a plant-like creature saving a corrupted land
Which Haxe game engine or framework did you use?
Haxeflixel
Link to source code (GitHub/GitLab/Gitea/BitBucket)
https://github.com/toffeecaramel/hx-rootbound
I confirm that my game was written in the Haxe programming language
Yes
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Comments
This is quite polished and well-executed! You did a lot to give each song unique visuals and animations, and I dig the art style. The gameplay felt tight, and adding calibration for the offset was a nice touch. I would have liked to see a breakdown of my score between songs and maybe again at the end, but I totally get that in the time crunch of a jam you can't necessarily fit in everything you want, and there's a lot there already!
Also, you made these tracks yourself? Absolute bangers, every one, and I see what you did incorporating the theme into the song lyrics. 🎵
Thank you so much! I put my heart and soul in everything I could. Thanks for playing! 💛
Theme integration could have been stronger, but a really solid rhythm game obviously made with passion. Keep it up!
Thank you! 💛
I'm so impressed you put a sort of emotional core to this jam game! It's quite ambitious to make a rhythm game with an animated story set to multiple custom pieces of music (one with lyrics!)...!!
Repercussions for failing was probably out of scope for the jam, but presenting a score should at least improve the opportunity for replayability. If the game said I got like a B-, it'd definitely motivate me to keep trying to get an S-tier grade :)
For the UI and first-time experience, I'd suggest going with traditional arrow shapes for left & right, just for immediate clarity. Also could help to *neutrally* acknowledge the player for pressing the keys before the level starts, since they're likely exploring. I know it doesn't really count against the player currently, just thinking about overall perception haha
I really hope you keep pursuing your interests here! The Haxe community obviously loves rhythm games lol so your contributions to this genre would be welcomed in a heartbeat.
Overall, your game felt really cohesive and meaningful, and was definitely fun! Really nice work!!
Thank you so much for playing! All the feedback really helps me improve and overall makes me keep going, as it warms my heart to know people like you enjoyed the game!
I'll keep the suggestions in mind. Thank you again 💛💛💛
I've always wondered how games like this worked at a technical level, so I'm grateful to have this source code available.
Haha, though it's really messy and... unecessarily bad due to the limited time xD
I'll turn this into a full game someday, and it'll have a wayy better source code
(hopefully)
Very cute art style, and very fun gameplay.
Thanks!!
Very impressive and polished rythm game. The music is super nice. I just don't get how it is connected to roots.
"By having a plant-like creature saving a corrupted land"
Sure, thanks!
No problem :)