Incredible! This is phenomenal work. I love this twist on a top-down shooter. The gravity mechanic is really clever and well executed. There's tons of content here (honestly, you could release this as a game on Steam with a bit more polish) As other players have commented, a bit more game juice in terms of hit feedback would help. I also agree with some other players that a more traditional WASD control scheme would help a lot with the movement. I found myself naturally wanting to hit A or D to strafe. Honestly though, this is incredible work! Nicely done!
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Thanks so much! I’m still figuring out the controls — during testing, the W/S + mouse setup felt the smoothest to me, especially when interacting with anomalies. It also seemed to encourage players to focus more on movement and use it as part of aiming. That said, I’ve noticed the feedback is pretty mixed: some people really like it, while others find it unintuitive or restrictive. I’m honestly not 100% sure which approach works best yet, so I might try some A/B testing or experiments with different schemes in the future.