oh, that cool. So this means then i could just set up quests for each stage then just pin each as the player reaches certain points.
Will this script overwrite the current pinned quest..?
or... will I need to unpin the current pinned quest first, then pin the new one ?
If i need to unpin first, then pin the new quest if it doesnt replace how do I unpin the quest..? Is there script code for that too?