Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Hi! What I meant by automatic calibration, would be to do something like what osu and ADOFAI does. I assume they get the delay of each input, and then average it to get a pretty close estimate to the delay of the PC.

Congrats on the high audio score!

(+1)

Thanks!

Oh, nice, I get it then. Like: "Keep tapping to calibrate" and then I adjust things under the hood. You're absolutely right, this would be a great solution

Yeah, I think ADOFAI does it the best. If there's too much variance in your inputs it won't take it and will make you recalibrate again, or if you didn't tap enough it would make you do it again. Would be a good thing to mimic if you decide to further develop this game!