Really cool game! Ended up playing for a surprising amount of time!
The central mechanic is really cool: the idea of collecting items and kinda pushing your luck in the tower in order to better beat the tower defence levels.
There were a few things that would definitely be rooms for improvement: I think health bars over enemies (especially in the tower defence level) would be a great improvement. I had no idea how close I was to beating the big guy in level 8.
Is this actually a roguelike game? Excuse me if I misunderstand game genres 😅 though I thought generally the point was that you would keep certain upgrades/abilities after death between runs in roguelikes, which this doesn't do here (unless I'm missing something!)
Also the Stone Gollum and bomber just seemed to destroy my base rather than help me at all 😅 It did make me laugh so maybe it's deliberate! (I mean I should have expected it from the gollum since it was trying to kill me last round!)
Overall though this is a really cool idea, and I definitely think it could be a very addictive game with just a few tweaks! I couldn't get past the big guy on wave 8 of the TD levels, even after a few attempts where I tried to get as many items in the tower as possible. Though overall this was a really fun experience!
Thanks for submitting!