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I added some failsafes and I *believe* its fixed on 2.1, thanks for pointing it out!

unfortunately, it is still there.. I saw failsafe working on the first level, but on the second one they fell again

Dang... Its hard to debug because I can never replicate the bug myself, super sorry that its happening to you and some other people. Can you give me a bit more info on whats happening? Do the characters simply walk upwards and fall? I'll try some more drastic measures

Anything else you notice in particular?

Yeah, they all slowly drift up. Sometimes I played the 1st level normally (enemies would walk towards me) and then the bug would happen on the 2nd level. I tried one more time, and the enemy walked to the right and fell of as well, then on the 2nd level they walked upwards again.

(+1)

Sorry for all the fuss, but I do believe its working now on the latest version 2.3. Thanks for the patience!

Yeah it worked!