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TheoTrexler

48
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3
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A member registered Jul 19, 2022 · View creator page →

Creator of

Recent community posts

 📣❗️  WE'RE PLANNING ON MAKING A FULL RELEASE! 📣❗️

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 📣❗️  WE'RE PLANNING ON MAKING A FULL RELEASE! 📣❗️

Follow our socials to stay in the loop:

https://www.instagram.com/ayayun.art

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This is possibly my favorite game of the whole jam so far. Great job

I've been tweaking the numbers in each build so I don't remember the exact numbers and it also varies for each type of buff (purple leaves can be for melee, ranged or knockback buffs, we'll likely do more icons to help differentiate)

for melee I believe its +0.4x dmg per activation, so if the purple leaf plays twice, for example, your melee attacks will be doing 180% their normal damage

overall I'd say theyre very core for a good build

I Am The Director of This Movie and I Think I Did A Good Job | TikTok

They do actually! They are detritivore (also our mushroom looks tasty)

Thanks!! We're discussing finalizing the game for a steam release btw

Try version 2.3, we managed to debug on laptops and it worked on our end, I'm not sure if linux is fully fixed too but it should be. Sorry for the inconvenience!

Yeah, we could only replicate the bug on laptop, I'm assuming something performance related delayed the instantiation of our player character so the enemies had a bad reference for it. We managed to fix it on our end, hoping it works for you too!

Just did that! Thanks for letting us know

Thanks for the heads up! Just tagged them, hope its all working properly now

this is absolutely amazing, we should have an exclusive category for best akira slide in a jam game

The turtle itself! Thank you so much you know I'm a huge fan of your game

Yeah there are a couple infinite loops you could fall into haha

Sorry for all the fuss, but I do believe its working now on the latest version 2.3. Thanks for the patience!

I think the issue is finally fixed or at least very mitigated. Thanks for the patience!

Ok I believe its working now! I finally got to test alongside someone who could replicate the bug so it should work now. Thanks for the patience!

Bam added linux (no clue if it'll work tho sorry never built for linux before. Let me know!)

(1 edit)

Agh thats so weird. Ill go back to fixing. I cant replicate the bug myself but I'll just keep trying to add failsafes if everything else fails

btw are you on a PC or laptop?

Dang... Its hard to debug because I can never replicate the bug myself, super sorry that its happening to you and some other people. Can you give me a bit more info on whats happening? Do the characters simply walk upwards and fall? I'll try some more drastic measures

Anything else you notice in particular?

Super cool list! Thanks for sharing it. Its still hard to believe how  well in this jam. Shinsei project definitely deserves the top spot its such a great game!

btw I played your game early in voting and I really liked it! 

I added some failsafes and I *believe* its fixed on 2.1, thanks for pointing it out!

I couldn't replicate the bug on my end but I added failsafes so it should be fixed. Thanks for bringing it up!

I added more failsafes to the enemy's movement and it should be fixed in the latest version

Will investigate it

Thanks for all the bug reports, I'll take a look into all of them

What a great game, simple yet polished. I gotta say, theres a chance your game deserved #1 creativity more than mine! So good

Such a clever game! Well done

DEV UPDATE:

Play 2.0 for a rebalanced version (more challenging!)

DEV UPDATE:
Play version 2.0 for a much more challenging game! Also some bugfixes and rebalancing (previous version was a bit too easy haha)

Oh wow none of our team members got that, but I can imagine the game is heavy and poorly optimized! Thanks a lot for the feedback I'll investigate that right away for version 2.1!

HEY ALL DEV HERE: I'll probably release a balance patch soon so the game feels a bit more challenging now that the jam is over! 

HEY ALL DEV HERE: I'll probably release a balance patch soon so the game feels a bit more challenging now that the jam is over!

how do I get out of the super long transparent box in the sky its so long

Pretty solid game! Ive seen other games do the "loop your trail" mechanic but this one feels pretty good and its nice to have powerups that directly tweak the loop ability. Also the polishing is crazy good!

Ah I see we both made similar choices with a wheel of abilities. I love the avant garde artstyle you have! The game is a bit too punishing but I'd guess its by design. Really good job! 

Wow this game really hits all the right spots. It truly excels in all 5 categories! This has to be in the top

how do I rate 6/5 for narrative?

I dont see many submissions out there with a game as complete and polished as this one. Great work

Really like this one! Very fun concept. I know how hard it is to balance a game in a jam, but the RNG is a bit unforgiving, would be nice to have a hidden system that tracks your hand so it doesn't feed you a bunch of selling spots if you already have more selling spots than gathering spots. But other than that I could really see myself playing this game for hours and hours! This should have way more ratings than it does rn