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Nice game but ultimately it was a little marred by simple errors. If you tightened up the spelling, made sure that everything was consistent throughout, like sprites and names (there was one or two things where I was completely confused until I realised names and sprites weren't 100% consistent for the crafting), tightening up the levels of the SFX, it would've been an awesome immersive experience. But beyond that, it was definitely a good entry into the Jam =)

(+1)

Well, I was the only one coding it, and between working on mech, a full time job and not having made a single game in over 10 years I think I did pretty well :)