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Overall tight controls, super responsive, great mechanic of detaching parts of the mech I love this idea so much I can definitely see this as a big staple for a longer version in variants.

Is very intuitive, very easy to get into and the enemies were challenging without making them excessively difficult, it pushes you to strategize which I love. 

So overall is a great game!

NOTE: If there was something I would love to see from this, is adding more stakes a more interesting system of progression with upgrades and such or a shop, different levels, and some sort of narrative attached to it even if it's simple, I feel like the mechanics have a lot of potential to propulse this game to a whole other level. 

I am very grateful for your feedback and support.

Originally this game was meant to be a series of levels/scenarios, each with its own setup and objective. Due to time constraints it had to be limited for the generic Survival thing with everything else as polished and functional as I could get done for the Jam.