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Apagon

17
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13
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A member registered Dec 19, 2021 · View creator page →

Creator of

Recent community posts

Great game, 100% completed after about 12 hours on my first playthrough. The puzzles and riddles are very well thought with a nice presentation through ingame screenshots and landmarks. 

If I were to remark a possible issue, would be the lack of 'Fast travel' options, especially at the second area during mid game.

Overall is a solid 9/10 for me.

Thank you for your feedback, we are glad you enjoyed it (for the most part). Some players also had similar issues. Even though, we encourage you to keep trying and defeat those pesky robots!

Hi there, there is now available a Windows and Mac build to download. We hope it runs well in your system, since 3D on WebGL can be more like hit and miss sometimes.

"Pidió un barco a los 34 años, pero se llevó una mierda." 10/10

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A partir de los 150 puntos, es físicamente imposible llegar a tiempo a los objetos que spawnean a los bordes (si no es por casualidad). Tremendo temardo eso sí.

25 fresas. El del botón redondo y la llama todavía no los entiendo. Pero mis dieses por todo lo demás.

En la segunda vez que juegas ya no te quedas dormido. Pero mis dieses por el detalle de apagar y encender la consola.

Concepto curioso, aunque el gato es inmortal.

El quinto día es difícil de narices. No es mala la mecánica de un botón para todo.

I am glad you like it.

Thank you for your feedback.

It will be fixed by the upcoming update along with other issues.

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I´m glad you like it!

I remember there were quite a few games similar like this in the 2000`s in some Flash websites. But nowadays it seems like they are almost gone.

I am currently working on it. Support for touch controls will be available in the upcoming update by the end of this week.

Thank you for your support!

I´m glad you appreciated it.

Thank you for your support!

Currently there is no Discord server or any Social Media platform besides this page.

Although that could change depending on the growth of the community formed around the game. 

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Thank you for your feedback! 

That was actually one thing I tested it during development. In the end, in order to keep the game as simple as possible I decided to keep it this way.

But that is something that could added as an option in a later update.

I´m glad you enjoyed it. Thank you for your support!