Cool little game! Really interesting how this one panned out!
I liked the way the mission structure worked here. I'm not sure how engaging it would be, but given the short-ish length of the game It doesn't seem to matter. Tbh I've not seen that many point & clicks within SBIGJam so quite cool seeing this one!
I saw in the description it mentioned multi-day gameplay, but went back to the menu after day 1: Was there something I missed?
Anyways! Really cool stuff. Yeah some music and effects would probably be quite a good addition! Interesting that is may be the very first (presumably) vibe-coded SBIGJam game!