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(5 edits)

Hey thanks for pointing it out, since the interpreter was hardcoded in other programming language, there is data type mismatch XD. along with that fix i’ll implement the int() functionality

new: its now browser playable, included more levels
fixed: blue screen after level 3

esoteric programming language sounds interesting, would love to check it out.

(+1)

How experienced are you with interprets? Have you used external parsing library?

Pro tip: C# has a built-in compiler of C#.

There doesn't seem to be messaging functionality on Itch. Message me on Discord/Telegram/Facebook: @nns2009

(5 edits) (+1)

hey, pretty new(when it comes to building an interpreter), i always wanted to make a programming puzzle kinda games(my fav genre). GMTK Theme 2025: Gave an oppertunity to research and implement one. chose python like language: cause easier for a beginner player.

as for the interpreter, i built it from scratch tokens, lexicals behaviour etc in C#(hard coded).|

cause i kinda wanted complete control over what the language can do,

for example the line highlight to know what like the program running and in game custom functions such as move(“”), say(“”) etc would have been not convinient by using compiler to gamify as coroutines. (have sent a message on discord: @user_nox)

(+1)

Pretty impressive you were able to achieve this much during the jam interpret-wise with little prior experience and no libraries. Message received.