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Further:

5. Settings don't save between runs.

6. I realized you can interact with certain objects with E. But there is nothing that really makes it clear? Maybe you could put huge wall switches like the ones in Doom. Or even lift a texture from Half Life 1 or 2 - the elevator buttons maybe?

7. You cannot hit enemies that aren't activated. Bullets straight up don't work and do grey puffs like on dead objects. You need to  first activate them to be able to kill them, which is weird.

8. There doesn't appear to be vertical autoaim. This is a key feature of Doom - because you can't aim up or down, the game aims up or down for you. If enemy (or anything damagable like explosive barrel) is anywhere in middle line of the screen, the game will automatically aim at them. This doesn't have that, which makes climbing stairs very precarious since I can't use explosive barrels to clear out high enemies.

9. Not really a glitch, but maybe hitting enemy with saws from gravity gun could be more satisfying? You have programmed gibbing - maybe just make it deal enough damage to gib basic zombies? 

(+1)

1. Just click e

2.yea I completely missed that and it should be an easy fix and I will update that ASAP

3.thats just a visual bug the enemy stays dead.

4.cant really do much about that that's a thing with webgl 3d games

5.im pretty sure they do, atleast they do for me ill have to look into that more

6.yea I should've made a little tutorial I just assumed everyone that played this played hl2 so I used the same control scheme.

7.yes this is another bug that I assume is taking place in the right room of the main open area of the level which is another issue with activation colliders that is a really quick easy fix that I completely missed.

8. Very valid I should've added auto aim

9.I think a sound effect could've gone a long way there to make that satisfying but I could just gib them tbh. 


I'll release a patch note within a week or 2 cause I'm away from my pc ATM that fixes the clipping and activation collider bugs. I'll probably also add a prompt to click e near the saw and add gibbing with the saw. Vertical aiming tho probably not just because I want to move onto newer projects sooner than later

Cool! Looking forward to your future projects. I'm following you here and on youtube so I will be sure to check it out!