We haven't really gotten to testing the difficulty curve near the end so I was slightly expecting this lol. I'll see if I have one last push in me to make that better. Good to hear that early/mid game is alright though.
The audio thing turned out to be way more nightmarish than we thought lol, it's just impossible to get that thing working properly. We'll try our best but no promises lol.
As for the other suggestions, they were all discussed at a point in the jam but not really sure how the gameplay will look with them. Imagine you're running to the chair and the ai drops a freeze on you lol. Ideas definitely get less black and white in terms of how well they fit the game from here. This is also a fresh release which would require more feedback to see if these things are actually necessary. They're all ideas that we should test if we want to continue development towards a release but that unfortunately seems pretty unlikely at this moment.
Also, that was definitely quick, nice to see you playing the game again lol. Glad you still are going with the long reviews!