Results
Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a parkour and music game. The player is stuck in an infinite loop. They must collect the missing music loops and parkour through the realm in order to outrun the shadows. Every collected loop adds a new musical layer and unlocks new movement, until the full track drops. But also, there's a deeper metaphor.
(Optional) Please credit all assets you've used
All assets, code, images, and music in the final game were made by me.
Logotype font:
"Press Start 2P by Codeman38" (google fonts)
kenney.nl prototype textures were used in the prototyping phase.
FMOD was used as audio middleware.
For my first game (and gamejam game) I naturally decided to do an EASY genre like 3d parkour with fluid movement and a dynamic music system. (/s)
(Optional) What would you like to be called if GMTK features your game?
Procyon Pulse (pronounced: pro-see-on)
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