Hey everyone! 👋
We’re building OMNIA, an epic, procedurally generated god-sim/sandbox in Unity (C#), where you:
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Create entire solar systems
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Terraform planets
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Spark life into existence
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Manage—or destroy—civilizations
Who we’re looking for:
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Unity Developer (C#) – gameplay, AI, networking
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3D Artist (Modeling & Texturing) – planets, assets, VFX
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UI/UX Designer – clear, intuitive power and stats panels
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Systems/Mechanics Designer – elemental mechanics, LifeStage progression
Tech demo scheduled for December 2025, featuring:
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One procedural sun + 3–5 planets (Desert, Forest, Ocean, Ice, Volcanic profiles)
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LifeStage system: Dead → Flora → Fauna → Civilization
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Core divine powers: Grow Flora, Meteor Storm, Terraform
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Basic OrbitController, random orbits + one moon
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Simple UI: planet selector, stats display, power buttons
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First ambient loop for one biome + foundational SFX
Interested? Join us on Discord: v3nn7.dev. Let’s make the universe tremble! 🚀