Thanks for playing! We did find a bug that sent the player out of bounds although its never turned up again and we couldn’t replicate it in play-testing. Just wondering how it happened so we can fix it post-jam?
Not sure. At some point I realized I could buffer turn around to move faster across the dungeon. So I just press right or left while the character was moving forward to the next tile and it turned into the wall. Couldn't get out of the wall. It happen to me twice.