No I never thought x was a miss... its just the letters don't speak for themself... going back and clicking on a plant wasn't intuitive and I wasn't sure that "v" stood for a miss (so my suggestion would be... just write hit for hit and miss for miss and no guesswork would be required)... Yeah I also thought, that the watering affects different parts of the plant, still me personal would prefer a one to one relationship for me it feels a bit strange to read "water amount I" - "water amount II" ... personal I would prefer "more water = larger plant" ... and something else affecting the number of the leaves... especially since it's easier to "preview an old tried out combination" (which at the current state is impossible with two possible options for watering ... but only one visual representation)
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Ah I see, in that case yeah it’s due to lack of time. I couldn’t properly polish anything, barely got all the functionality in – but now I’m working on fixing all of that. Already put out a new version with much more improved button controls! Will also be adding ability to see previous phase’s water amount – I know you said you’d prefer separate options but that’s a design decision so that growing in multiple phases make sense in the first place. If there were separate buttons for everything, there’s no point in growing in 2 phases – just do it in one go. And having multiple phases adds to the difficulty, it’s rather boring without it (I plan on having water type be like water amount in a future release to make it more cohesive). Hope you understand the reasoning! Thanks a lot for your feedback btw, that helps me see where the problems are.