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(+1)

Thank you for the support. The original idea for the gameplay, instead of the regular 'Circular Arena' endless thing,  was to make it a series of regular separated levels/scenarios with an end goal, where such movements options really are not that needed. 

But that is part of the Jam, half of it is to fight back the scope creep and the other one is to make actual playable content.

There will be for sure some post-jam updates.

(+1)

Oh for sure, my suggestions were just for future features. The game plays really well as is, and is a lot of fun!